Ranked run

Swim Coach

Run atqlhez2c84kqi0 · Sep 14, 2026, 10:45 PM

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Patch unknownUpdated Sep 15, 2026, 5:57 AM11 observed rounds
Outcomeunknown
Record101
MMR1080?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 5:57 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Sukoi · Steamscuttle · Swoonet · Dewlotl · Snapscald · Lumijel
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Dewlotl, Snapscald, Lumijel.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10 · Snapscald: 20
  • DamageSwoonet: 30 · Dewlotl: 30 · Lumijel: 60
  • HealSukoi: 80 · Steamscuttle: 60 · Swoonet: 30 · Dewlotl: 30 · Snapscald: 100 · Lumijel: 90

Round inventory

Trinkets

14 trinkets · 13 types

Fake Diamond

The next time you lose a battle, gain $40.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Wood Sword

Your monsters have +5 Damage.

Winged Fossil

Your Flying monsters have +25% stats (except Cooldown and Multicast).

Sapphire Amulet

You receive 25% more Heal.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Winged Crown

Your top middle monster has +1 Multicast.