Ranked run

Swim Coach

Run 2nz0j7vud5569i2 · Sep 14, 2026, 11:59 AM

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Patch unknownUpdated Sep 14, 2026, 1:53 PM13 observed rounds
Outcomeunknown
Record85
MMR1956?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 1:53 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sukoi · Steamscuttle · Swoonet · Lumijel · Snapscald
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Lumijel, Snapscald.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10 · Snapscald: 20
  • DamageSwoonet: 30 · Draconarch: 100 · Lumijel: 40
  • HealSukoi: 80 · Steamscuttle: 60 · Swoonet: 30 · Lumijel: 60 · Snapscald: 100

Round inventory

Trinkets

13 trinkets · 9 types

Bargain Bin

The first Common monster you buy each day is free.

Wood Sword × 3

Your monsters have +5 Damage.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Sapphire Ring

Monsters in your shop have +10% Heal.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.