Ranked run
Swim Coach
Run 16b0cwj1eilkoc3 · Sep 9, 2026, 10:13 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +8 Burn permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Nekoffin · Petrirex · Emburn · Shikitsune
- Curio × 3Nekoffin · Shrinell · Furnadon
- Fire × 2Furnadon · Emburn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Emburn: 12
- DamageNekoffin: 750 · Shrinell: 160 · Petrirex: 100 · Shikitsune: 150
Round inventory
Trinkets
55 trinkets · 21 types

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Junk × 9
Does nothing.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 4
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Gold Nugget × 2
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Training Weights × 2
+100 HP

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Locked Box × 6
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword × 2
Your monsters have +5 Damage.

Sapphire Ring
Monsters in your shop have +10% Heal.

Mysterious Gem
Your monsters have +20% Damage.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.
