Ranked run
Burglar
Run 9xm9lypb26rv3fe · Sep 13, 2026, 5:58 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 6
Round result: loss

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Pawsperity · Furnadon
- Ghost × 2Rattleghast · Ratacomb
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRatacomb: 40 · Pawsperity: 100
- HealSukoi: 80
- PoisonRattleghast: 1
- ShieldBonshell: 100
Round inventory
Trinkets
23 trinkets · 14 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 2
On Victory Gain $8.

Junk × 2
Does nothing.

Fake Diamond
The next time you lose a battle, gain $40.

Training Weights × 2
+100 HP

Gold Nugget × 5
Increase Income by $3.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 2
Your monsters have +5 Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Sapphire Ring
Monsters in your shop have +10% Heal.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Market License
Increase shop rank by 1.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.
