Ranked run
Burglar
Run 9xm9lypb26rv3fe · Sep 13, 2026, 5:58 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 11
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Shikitsune · Petrirex · Ratacomb
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageShikitsune: 100 · Ginsage: 300 · Lumijel: 40 · Petrirex: 50 · Ratacomb: 60
- HealLumijel: 60
Round inventory
Trinkets
45 trinkets · 23 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 7
On Victory Gain $8.

Junk × 2
Does nothing.

Training Weights × 3
+100 HP

Gold Nugget × 7
Increase Income by $3.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 2
Your monsters have +5 Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Sapphire Ring
Monsters in your shop have +10% Heal.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Market License
Increase shop rank by 1.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Fire Orb
Your Fire monsters have +3 Burn.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell
Monsters in your shop have +25 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
