Ranked run

Swim Coach

Run 00fzdhke6f4rs3w · Sep 14, 2026, 11:18 PM

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Patch unknownUpdated Sep 14, 2026, 11:37 PM4 observed rounds
Outcomeunknown
Record40
MMR1290?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 7

Round result: win

Build code unavailable
Patch unknownUpdated Sep 14, 2026, 11:37 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage80
On Battle Start

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 5 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sukoi · Lumijel · Swoonet · Dewlotl

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 80 · Lumijel: 20 · Lumijel: 20 · Dewlotl: 30
  • HealSukoi: 80 · Lumijel: 30 · Lumijel: 30 · Dewlotl: 30

Round inventory

Trinkets

12 trinkets · 10 types

Gold Trophy × 2

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword

Your monsters have +5 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Junk

Does nothing.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.