Ranked run
Monster Ranger
Run jk3j6pxhdjjn2g4 · Sep 2, 2026, 5:16 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Furnadon · Dollhime · Rubbin
- Fire × 2Furnadon · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Steamscuttle: 15
- DamageShrinell: 320 · Draconarch: 100 · Rubbin: 120
- HealSteamscuttle: 90
Round inventory
Trinkets
29 trinkets · 17 types

Junk × 4
Does nothing.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Nugget
Increase Income by $3.

Gold Trophy
On Victory Gain $8.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Wood Sword
Your monsters have +5 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.
