Ranked run
Monster Ranger
Run jk3j6pxhdjjn2g4 · Sep 2, 2026, 5:16 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Dollhime · Furnadon · Rubbin
- Fire × 2Furnadon · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Steamscuttle: 15
- DamageShrinell: 320 · Draconarch: 100 · Rubbin: 120
- HealSteamscuttle: 90
Round inventory
Trinkets
42 trinkets · 21 types

Junk × 4
Does nothing.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 3
Increase Income by $3.

Gold Trophy × 3
On Victory Gain $8.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Wood Sword × 3
Your monsters have +5 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell
Monsters in your shop have +300 Damage.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Barbell
+5000 HP
