Ranked run
Gamer
Run 0uiu76rxhi8hsid · Sep 12, 2026, 7:00 AM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 3
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Beetbud · Bonshell
- Rock × 2Scorubble · Bonshell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 80 · Beetbud: 35 · Rubbin: 40
- PoisonScorubble: 4
- ShieldScorubble: 60 · Bonshell: 100
Round inventory
Trinkets
6 trinkets · 6 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Junk
Does nothing.

Wood Sword
Your monsters have +5 Damage.

Sapphire Ring
Monsters in your shop have +10% Heal.

Fake Diamond
The next time you lose a battle, gain $40.

Boxing Glove
On Victory Your team gains +5 Damage permanently.
