Ranked run
Swim Coach
Run mo9arvltdnvbksz · Sep 3, 2026, 3:49 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Swoonet · Sukoi · Steamscuttle · Dewlotl
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Sukoi, Swoonet, Dewlotl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageSwoonet: 30 · Swoonet: 30 · Dewlotl: 30
- HealSwoonet: 30 · Sukoi: 80 · Swoonet: 30 · Steamscuttle: 30 · Dewlotl: 30
- PoisonScorubble: 4
- ShieldScorubble: 60
Round inventory
Trinkets
5 trinkets · 4 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Training Weights × 2
+100 HP

Power Bell
Monsters in your shop have +25 Damage.
