Ranked run
Swim Coach
Run aaib5i8ibhms9nz · Sep 3, 2026, 9:17 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Lamplet
Tier 1 · Cost 5
Ability details unavailable.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop, on your team, and on your bench +10 Damage for the rest of the run.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Kappow · Swoonet · Dewlotl
- Bug × 2Lamplet · Leafleap
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 2
- DamageKappow: 100 · Swoonet: 30 · Leafleap: 80 · Dewlotl: 30
- HealSwoonet: 30 · Dewlotl: 30
- PoisonRattleghast: 1
Round inventory
Trinkets
7 trinkets · 5 types

Gold Nugget
Increase Income by $3.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.
