Ranked run
Swim Coach
Run aaib5i8ibhms9nz · Sep 3, 2026, 9:17 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Swoonet · Steamscuttle · Snapscald · Lumijel · Dewlotl
- Fire × 2Steamscuttle · Snapscald
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Snapscald, Lumijel, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Snapscald: 20
- DamageLumijel: 40 · Dewlotl: 30 · Saberhorn: 100
- HealSteamscuttle: 30 · Snapscald: 100 · Lumijel: 60 · Dewlotl: 30
Round inventory
Trinkets
21 trinkets · 15 types

Gold Nugget
Increase Income by $3.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Power Bell
Monsters in your shop have +25 Damage.

Training Weights
+100 HP

Wood Sword
Your monsters have +5 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Razor Beak
Your Flying monsters have +1 Multicast.
