Ranked run
Swim Coach
Run hv6awt8heyrvxcp · Aug 25, 2026, 12:52 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Dirgefin · Reapra
- Water × 2Emperooze · Dirgefin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 60 · Dirgefin: 50 · Onsetra: 100 · Formiqueen: 180 · Reapra: 120
- HealEmperooze: 90 · Dirgefin: 100
- ShieldCherubble: 100
Round inventory
Trinkets
13 trinkets · 10 types

Wood Sword
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Training Weights × 2
+100 HP

Membership Card
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 3
You receive 25% more Heal.

Power Bell
Monsters in your shop have +25 Damage.
