Ranked run
Swim Coach
Run hv6awt8heyrvxcp · Aug 25, 2026, 12:52 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Emperooze · Aster · Dirgefin · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Dirgefin, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 60 · Dirgefin: 50 · Formiqueen: 120 · Plunderbird: 1
- HealEmperooze: 90 · Aster: 40 · Dirgefin: 100 · Plunderbird: 35
- ShieldCherubble: 100
Round inventory
Trinkets
11 trinkets · 9 types

Wood Sword
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Training Weights × 2
+100 HP

Membership Card
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 2
You receive 25% more Heal.
