Ranked run
Burglar
Run 7kg2zgwd60pqbyo · Sep 2, 2026, 8:13 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 10
Round result: loss

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Sproutquill
Tier 5 · Cost 60
Evolve after your team deals 10000 non-status Damage.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +140 Damage permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Nekoffin · Rubbin · Furnadon
- Ghost × 3Rattleghast · Nekoffin · Cawnushi
- Flying × 2Sproutquill · Cawnushi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageNekoffin: 750 · Sproutquill: 50 · Rubbin: 120 · Cawnushi: 100
- PoisonRattleghast: 1
Round inventory
Trinkets
51 trinkets · 22 types

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 16
Does nothing.

Bargain Bin
The first Common monster you buy each day is free.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 2
Your monsters have +5 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Poison Orb
Your Toxic monsters have +3 Poison.

Training Weights × 2
+100 HP

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card × 2
You can use 1 additional Item each day.

Gold Nugget × 2
Increase Income by $3.

Market License
Increase shop rank by 1.

Gold-o-matic
Increase Income by $30.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Mighty Bell
Monsters in your shop have +300 Damage.

Barbell
+5000 HP
