Ranked run
Swim Coach
Run 8iajisk2gm28ymq · Jul 26, 2026, 1:30 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Emperooze · Shelldra
- Dragon × 2Boomagon · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Shelldra, Aster.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Emperooze, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Boomagon: 40 · Shelldra: 15
- HealAster: 40 · Emperooze: 45 · Shelldra: 15 · Aster: 40
- ShieldCherubble: 100
Round inventory
Trinkets
7 trinkets · 6 types

Gold Trophy × 2
On Victory Gain $8.

Mysterious Mask
Choose a trainer and gain their ability.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell
+5000 HP
