Ranked run

Swim Coach

Run 8iajisk2gm28ymq · Jul 26, 2026, 1:30 PM

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Patch unknownUpdated Jul 26, 2026, 2:35 PM14 observed rounds
Outcomeunknown
Record104
MMR1589?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:35 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sirenade · Emperooze · Aster · Torrantler · Shelldra
  • Dragon × 2Boomagon · Shelldra

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Emperooze, Torrantler, Shelldra.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Emperooze, Aster, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Boomagon831 rounds together · 50% round win association831 observed win/loss round results
  • Aster + Shelldra711 rounds together · 50% round win association711 observed win/loss round results
  • Aster + Sirenade514 rounds together · 54% round win association514 observed win/loss round results
  • Boomagon + Sirenade505 rounds together · 56% round win association505 observed win/loss round results
  • Boomagon + Shelldra481 rounds together · 50% round win association481 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler452 rounds together · 59% round win association452 observed win/loss round results
  • Sirenade + Torrantler402 rounds together · 54% round win association402 observed win/loss round results
  • Shelldra + Sirenade395 rounds together · 52% round win association395 observed win/loss round results
  • Boomagon + Torrantler278 rounds together · 58% round win association278 observed win/loss round results
  • Boomagon + Emperooze156 rounds together · 30% round win association156 observed win/loss round results
  • Aster + Emperooze16 rounds together · 44% round win association16 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageEmperooze: 30 · Boomagon: 40 · Shelldra: 15
  • HealSirenade: 200 · Emperooze: 45 · Aster: 40 · Torrantler: 200 · Shelldra: 15

Round inventory

Trinkets

12 trinkets · 10 types

Gold Trophy × 2

On Victory Gain $8.

Mysterious Mask

Choose a trainer and gain their ability.

Power Crown

Your top middle monster has +20 Damage.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Barbell

+5000 HP

Dryad's Charm

+30% HP

Metronome

When your monster cast, they gain +10 Damage for this battle.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.