Ranked run
Swim Coach
Run 41kw6crsr3yq7so · Sep 12, 2026, 3:28 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dewlotl · Steamscuttle · Sukoi · Lumijel · Swoonet
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Dewlotl, Sukoi, Lumijel, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageDewlotl: 30 · Lumijel: 40 · Swoonet: 30
- HealDewlotl: 30 · Steamscuttle: 30 · Sukoi: 80 · Lumijel: 60 · Swoonet: 30
- ShieldBonshell: 200
Round inventory
Trinkets
8 trinkets · 7 types

Sapphire Ring
Monsters in your shop have +10% Heal.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Nugget
Increase Income by $3.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
