Ranked run

Monster Ranger

Run efinbnn93gcip34 · Sep 15, 2026, 10:28 PM

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Patch unknownUpdated Sep 16, 2026, 3:54 AM5 observed rounds
Outcomeunknown
Record32
MMR1073?
Tierbronze

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 20

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 3:54 AM6 board slots207 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage1,500
On Cast

Knocked-out allies are revived and gain +288% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +864 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Danuki

Ghost

Tier 4 · Cost 50

Cooldown2s
Multicast4
Damage40
Ability / passive

On ally knockout, this gains 120% of their Damage for this battle. (Except other Danuki)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage3,120
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 3Shikitsune · Danuki · Vengrieve
  • Curio × 2Dollhime · Gachapod

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShikitsune: 1,500 · Gachapod: 2,880 · Danuki: 40 · Celestia: 3,120

Round inventory

Trinkets

207 trinkets · 49 types

Junk × 6

Does nothing.

Small Club × 4

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Sapphire Ring × 6

Monsters in your shop have +10% Heal.

Wood Sword × 5

Your monsters have +5 Damage.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Winged Fossil

Your Flying monsters have +25% stats (except Cooldown and Multicast).

Training Weights × 8

+100 HP

Boxing Glove × 7

On Victory Your team gains +5 Damage permanently.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Quick Bell × 8

Monsters in your shop have +5% Cooldown Speed.

Locked Box × 4

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Bracelet × 12

At the start of each day, give a random monster +8 Sell Value.

Topaz Ring × 9

Monsters in your shop have +10% Shield.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Gold Nugget × 8

Increase Income by $3.

Quick Flag × 7

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold-o-matic

Increase Income by $30.

Rally Flag × 4

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Poison Orb × 10

Your Toxic monsters have +3 Poison.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Razor Beak

Your Flying monsters have +1 Multicast.

Barbell × 2

+5000 HP

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Gold Trophy × 3

On Victory Gain $8.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Holy Grail × 2

On Victory Gain $100.

Market License × 9

Increase shop rank by 1.

Membership Card × 9

You can use 1 additional Item each day.

Terrarium

Your Bug monsters have +20% Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Crown × 7

Your top middle monster has +20 Damage.

Fire Orb × 9

Your Fire monsters have +3 Burn.

Fire Bell × 11

Fire monsters in your shop have +5 Burn.

Earth Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Poison Bell × 7

Toxic monsters in your shop have +6 Poison.

Sapphire Amulet

You receive 25% more Heal.

Sea Crest × 5

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Winged Crown

Your top middle monster has +1 Multicast.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Rocket Boots

Monsters in your shop gain Flying typing.

Mighty Bell

Monsters in your shop have +300 Damage.

Echo Bell

When you buy a 0 cost item, use it an additional time.