Ranked run

Scavenger

Run 9qlhs8l8dchfq0c · Sep 16, 2026, 12:30 AM

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Patch unknownUpdated Sep 16, 2026, 3:28 AM6 observed rounds
Outcomeunknown
Record42
MMR1213?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 30

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 3:28 AM4 board slots121 trinkets
4 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage3,120
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Celestia

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 3,000 · Celestia: 3,120 · Shrinell: 3,840 · Omnichrome: 1

Round inventory

Trinkets

121 trinkets · 38 types

Gold Trophy × 6

On Victory Gain $8.

Kaleidoscope

Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Tempo Charm × 5

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 2

Does nothing.

Gold Bracelet × 7

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 5

When you buy an item, give your monsters +2 Damage.

Gold Nugget × 6

Increase Income by $3.

Wood Sword × 5

Your monsters have +5 Damage.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Power Bell

Monsters in your shop have +25 Damage.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Crown × 2

Your top middle monster has +20 Damage.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Boxing Glove × 5

On Victory Your team gains +5 Damage permanently.

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Mysterious Mask × 7

Choose a trainer and gain their ability.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Winged Crown

Your top middle monster has +1 Multicast.

Training Weights × 3

+100 HP

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 14

Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 8

On Victory Gain $100.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Momentum Flag × 4

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Excalibur × 2

Your monsters have +350 Damage.

Barbell × 5

+5000 HP

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Rainbow Pearl

All monsters in your shop are SHINY.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Mysterious Charm

+25% HP