Ranked run
Swim Coach
Run du38iy9s1bsdtkh · Jul 28, 2026, 7:33 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Aristobat
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Frizzly · Electranade · Bumblebolt
- Bug × 2Gildshell · Bumblebolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Electranade, Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Gildshell: 1 · Ironcore: 30 · Bumblebolt: 3
- PoisonAristobat: 3
- ShockFrizzly: 8 · Electranade: 56 · Bumblebolt: 1
Round inventory
Trinkets
3 trinkets · 3 types

Gold Nugget
Increase Income by $3.

Hero's Sword
Your monsters have +12 Damage.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
