Ranked run
Swim Coach
Run du38iy9s1bsdtkh · Jul 28, 2026, 7:33 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 3.0 second(s).
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +300% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Galvanine · Pylong
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Pylong, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGalvanine: 10 · Ironcore: 30 · Clawnetic: 60 · Pylong: 1 · Galvanine: 20 · Saberhorn: 100
- ShockGalvanine: 6 · Pylong: 15 · Galvanine: 12
Round inventory
Trinkets
7 trinkets · 5 types

Gold Nugget
Increase Income by $3.

Hero's Sword
Your monsters have +12 Damage.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
