Ranked run
Swim Coach
Run lyr1jyxemp1cijr · Aug 20, 2026, 2:01 AM
Patch unknownUpdated Aug 20, 2026, 3:52 AM10 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: win
Patch unknownUpdated Aug 20, 2026, 3:52 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage2
Shock8
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage6
Shock2
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Bumblebolt · Stingarde
- Electric × 2Joltail · Bumblebolt
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 2 · Bumblebolt: 6 · Stingarde: 150
- HealDribblet: 15
- ShockJoltail: 8 · Bumblebolt: 2
Round inventory
Trinkets
1 trinkets · 1 types

Membership Card
You can use 1 additional Item each day.
