Ranked run

Monster Ranger

Run atkycb0wlz1ow54 · Aug 12, 2026, 3:17 AM

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Patch unknownUpdated Aug 12, 2026, 4:33 AM13 observed rounds
Outcomeunknown
Record103
MMR1818?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 2

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 12, 2026, 4:33 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock28
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Poison1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Panbud

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage25
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Poison1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Brawlmantis · Spinarai · Bumblebolt
  • Electric × 2Electranade · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Bumblebolt + Electranade398 rounds together · 67% round win association398 observed win/loss round results
  • Bumblebolt + Spinarai343 rounds together · 59% round win association343 observed win/loss round results
  • Brawlmantis + Bumblebolt209 rounds together · 69% round win association209 observed win/loss round results
  • Brawlmantis + Electranade194 rounds together · 80% round win association194 observed win/loss round results
  • Electranade + Spinarai163 rounds together · 74% round win association163 observed win/loss round results
  • Brawlmantis + Spinarai94 rounds together · 76% round win association94 observed win/loss round results
  • Bumblebolt + Panbud75 rounds together · 53% round win association75 observed win/loss round results
  • Panbud + Spinarai70 rounds together · 44% round win association70 observed win/loss round results
  • Electranade + Panbud20 rounds together · 85% round win association20 observed win/loss round results
  • Brawlmantis + Panbud14 rounds together · 50% round win association14 observed win/loss round results

Team toolkit

  • DamageBrawlmantis: 50 · Spinarai: 3 · Panbud: 25 · Spinarai: 3 · Bumblebolt: 3
  • PoisonSpinarai: 1 · Spinarai: 1
  • ShockElectranade: 28 · Bumblebolt: 1

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.