Ranked run
Swim Coach
Run 6rjux2301q069mg · Sep 14, 2026, 7:25 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Aster · Emperooze · Sirenade · Torrantler · Shelldra
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Sirenade, Torrantler, Shelldra.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Emperooze, Sirenade, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Emperooze: 30 · Shelldra: 15
- HealAster: 40 · Emperooze: 45 · Sirenade: 300 · Torrantler: 200 · Shelldra: 15
Round inventory
Trinkets
17 trinkets · 14 types

Gold Trophy × 2
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Membership Card
You can use 1 additional Item each day.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mighty Bell
Monsters in your shop have +300 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
