Ranked run
Mad Scientist
Run vsck5tl19nrvglv · Sep 13, 2026, 5:28 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 16
Round result: loss

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +60% Cooldown Speed permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Fernfowl · Ginsage · Ninflora
- Water × 2Steamscuttle · Tsunamere
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Fernfowl, Ninflora.
- Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Fernfowl, Ginsage.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Tsunamere, Steamscuttle.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Tsunamere.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Steamscuttle: 60
- DamageFernfowl: 100 · Ginsage: 450 · Ninflora: 150
- HealSteamscuttle: 90 · Tsunamere: 400 · Steamscuttle: 360
Round inventory
Trinkets
15 trinkets · 13 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Bar
Increase Income by $10.

Power Crown
Your top middle monster has +20 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Haste Orb
Your monsters have +15% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mysterious Mask
Choose a trainer and gain their ability.
