Ranked run
Rich Lady
Run mf0gc57kf03gxw9 · Sep 14, 2026, 12:08 AM

Trainer effect
Rich Lady
Gain shop rank +2 and $10.
Selected team
Round 12
Round result: loss

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +8 Burn permanently.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Emburn · Danuki · Shikitsune · Petrirex
- Dragon × 2Boomagon · Saberhorn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 12
- DamageDanuki: 40 · Shikitsune: 100 · Boomagon: 40 · Petrirex: 150 · Saberhorn: 100
Round inventory
Trinkets
39 trinkets · 20 types

Wood Sword × 5
Your monsters have +5 Damage.

Market License
Increase shop rank by 1.

Gold Bar
Increase Income by $10.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 2
Increase Income by $3.

Topaz Ring
Monsters in your shop have +10% Shield.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Barbell
+5000 HP

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy × 3
On Victory Gain $8.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Mysterious Mask
Choose a trainer and gain their ability.

Haste Orb
Your monsters have +15% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.
