Ranked run
Swim Coach
Run g80wq58gydm2s8v · Sep 13, 2026, 1:33 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Shikitsune · Nekoffin · Petrirex
- Dragon × 2Boomagon · Saberhorn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Shikitsune: 150 · Nekoffin: 500 · Petrirex: 100 · Saberhorn: 100
- HealSukoi: 80
Round inventory
Trinkets
62 trinkets · 20 types

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Junk × 8
Does nothing.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Bell
Fire monsters in your shop have +5 Burn.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 4
On Victory Gain $8.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Locked Box × 6
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 4
Increase Income by $3.

Wood Sword × 2
Your monsters have +5 Damage.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Holy Grail
On Victory Gain $100.
