Ranked run

Mad Scientist

Run qor8iw1bv4gd8e3 · Sep 12, 2026, 3:10 PM

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Patch unknownUpdated Sep 13, 2026, 4:06 AM15 observed rounds
Outcomeunknown
Record96
MMR1480?
Tierdiamond

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 15

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 13, 2026, 4:06 AM6 board slots87 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown2s
Multicast
Damage300
On Cast

Activate the On Victory ability of adjacent allies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Vipair

CurioToxic

Tier 3 · Cost 35

Cooldown5.2s
Multicast2
Poison15
Ability / passive

Gains +12 Poison permanently whenever you gain a Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage300
On Victory

Gain 3 random non-unique Uncommon Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5.6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Miasmaw

Toxic

Tier 5 · Cost 55

Cooldown3s
Multicast
Poison10
On Battle Start

Gain Poison for this battle equal to 2.4x the total Poison of your allies. (Except other Miasmaw)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Vipair · Pawsperity
  • Dragon × 2Saberhorn · Boomagon
  • Fighting × 2Pompummel · Pawsperity
  • Toxic × 2Vipair · Miasmaw

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePompummel: 300 · Saberhorn: 100 · Pawsperity: 300 · Boomagon: 40
  • PoisonVipair: 15 · Miasmaw: 10

Round inventory

Trinkets

87 trinkets · 31 types

Quick Bell × 6

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 5

On Victory Gain $8.

Sapphire Ring × 4

Monsters in your shop have +10% Heal.

Boxing Glove × 5

On Victory Your team gains +5 Damage permanently.

Poison Orb × 5

Your Toxic monsters have +3 Poison.

Gold Nugget × 6

Increase Income by $3.

Wood Sword

Your monsters have +5 Damage.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Tempo Charm × 6

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Barbell × 3

+5000 HP

Training Weights × 7

+100 HP

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Market License × 3

Increase shop rank by 1.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Fire Bell

Fire monsters in your shop have +5 Burn.

Earth Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Small Club × 3

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Crown × 3

Your top middle monster has +20 Damage.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Rocket Boots

Monsters in your shop gain Flying typing.

Power Bell

Monsters in your shop have +25 Damage.

Membership Card × 2

You can use 1 additional Item each day.

Fire Orb

Your Fire monsters have +3 Burn.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Metronome

When your monsters cast, they gain +10 Damage for this battle.