Ranked run
Youngster
Run ho8iu6zu6ow3a0q · Sep 8, 2026, 12:16 PM

Trainer effect
Youngster
Gain 3 free rerolls every day.
Selected team
Round 14
Round result: win

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 100% of the Poison stacks on the enemy.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Vipair · Pawsperity · Gachapod
- Fighting × 2Pompummel · Pawsperity
- Toxic × 2Cinnabark · Vipair
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePompummel: 300 · Pawsperity: 200 · Ratacomb: 40 · Gachapod: 300
- PoisonCinnabark: 5 · Vipair: 10
Round inventory
Trinkets
80 trinkets · 30 types

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 3
Does nothing.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 7
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 7
+100 HP

Gold Nugget × 5
Increase Income by $3.

Boxing Glove × 5
On Victory Your team gains +5 Damage permanently.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 3
Your monsters have +5 Damage.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Warhorn × 4
On Battle Start Your monsters gain +10 Damage permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Razor Beak
Your Flying monsters have +1 Multicast.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Membership Card × 2
You can use 1 additional Item each day.

Gold Trophy × 3
On Victory Gain $8.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Power Band
Give the first monster you buy each day +20 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Sapphire Amulet
You receive 25% more Heal.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Terrarium
Your Bug monsters have +20% Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Poison Orb
Your Toxic monsters have +3 Poison.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).
