Ranked run

Lucky Girl

Run 2u0fzlq0o6xxqx0 · Jun 19, 2026, 3:34 AM

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Patch unknownUpdated Jul 25, 2026, 10:37 AM1 observed rounds
Outcomeunknown
Record01
MMR1866?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:37 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above and give it +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+60% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast2
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Galvanine · Pylong · Bumblebolt
  • Bug × 2Cicadence · Bumblebolt

Ability text matches

  • Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Cicadence710 rounds together · 56% round win association710 observed win/loss round results
  • Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
  • Bumblebolt + Ironcore636 rounds together · 53% round win association636 observed win/loss round results
  • Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
  • Bumblebolt + Pylong570 rounds together · 55% round win association570 observed win/loss round results
  • Dracana + Ironcore264 rounds together · 48% round win association264 observed win/loss round results
  • Galvanine + Pylong244 rounds together · 48% round win association244 observed win/loss round results
  • Cicadence + Dracana233 rounds together · 50% round win association233 observed win/loss round results
  • Dracana + Galvanine211 rounds together · 46% round win association211 observed win/loss round results
  • Bumblebolt + Dracana194 rounds together · 51% round win association194 observed win/loss round results
  • Cicadence + Ironcore158 rounds together · 46% round win association158 observed win/loss round results
  • Cicadence + Pylong143 rounds together · 45% round win association143 observed win/loss round results
  • Bumblebolt + Galvanine83 rounds together · 46% round win association83 observed win/loss round results
  • Dracana + Pylong83 rounds together · 40% round win association83 observed win/loss round results
  • Cicadence + Galvanine20 rounds together · 35% round win association20 observed win/loss round results

Team toolkit

  • DamageDracana: 10 · Cicadence: 100 · Galvanine: 20 · Pylong: 1 · Bumblebolt: 9 · Ironcore: 30
  • ShockGalvanine: 12 · Pylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

14 trinkets · 12 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget

At the start of each day, gain $3.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Membership Card

When you buy an item, +1 free rerolls.

Terrarium

Your Bug monsters have +20% Damage.

Link Cable × 3

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask

Choose a trainer and gain their ability.

Rainbow Pearl

All monsters in your shop are SHINY.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Holy Grail

On Victory Gain $100.

Fancy Sword

Your monsters have +3% for each trinket you have.