Ranked run

Musician

Run 4502wgl5wwgag1k · Jul 26, 2026, 3:17 PM

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Patch unknownUpdated Jul 26, 2026, 3:31 PM12 observed rounds
Outcomeunknown
Record66
MMR1277?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 3:31 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast2
Damage1
Heal25
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast2
Damage1
Heal25
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Brawlmantis · Velocect
  • Flying × 2Plunderbird · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Brawlmantis + Velocect1,455 rounds together · 57% round win association1,455 observed win/loss round results
  • Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
  • Plunderbird + Velocect763 rounds together · 50% round win association763 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Joltail + Plunderbird341 rounds together · 49% round win association341 observed win/loss round results
  • Brawlmantis + Joltail243 rounds together · 56% round win association243 observed win/loss round results
  • Ironcore + Plunderbird214 rounds together · 47% round win association214 observed win/loss round results
  • Brawlmantis + Plunderbird125 rounds together · 58% round win association125 observed win/loss round results
  • Brawlmantis + Ironcore31 rounds together · 77% round win association31 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Brawlmantis: 50 · Plunderbird: 1 · Joltail: 2 · Velocect: 25 · Plunderbird: 1
  • HealPlunderbird: 25 · Plunderbird: 25
  • ShockJoltail: 8

Round inventory

Trinkets

3 trinkets · 2 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Haste Orb

Your monsters have +15% Cooldown Speed.