Ranked run

Monster Ranger

Run xddt1iaqek5ohq0 · Jul 24, 2026, 11:43 PM

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Patch unknownUpdated Jul 25, 2026, 12:00 PM4 observed rounds
Outcomeunknown
Record22
MMR1818?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:00 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown9s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage24
Shield24
Ability / passive

When you use an item, this gains +72 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Craghorn · Berroon
  • Dragon × 2Boomagon · Saberhorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Craghorn, Berroon.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,467 rounds together · 61% round win association4,467 observed win/loss round results
  • Berroon + Boomagon3,673 rounds together · 58% round win association3,673 observed win/loss round results
  • Craghorn + Boomagon3,131 rounds together · 59% round win association3,131 observed win/loss round results
  • Craghorn + Dryadell2,419 rounds together · 70% round win association2,419 observed win/loss round results
  • Berroon + Dryadell2,287 rounds together · 70% round win association2,287 observed win/loss round results
  • Boomagon + Dryadell2,268 rounds together · 66% round win association2,268 observed win/loss round results
  • Boomagon + Dirgefin1,648 rounds together · 62% round win association1,648 observed win/loss round results
  • Boomagon + Saberhorn1,279 rounds together · 61% round win association1,279 observed win/loss round results
  • Berroon + Dirgefin1,174 rounds together · 63% round win association1,174 observed win/loss round results
  • Craghorn + Dirgefin1,140 rounds together · 65% round win association1,140 observed win/loss round results
  • Dirgefin + Dryadell820 rounds together · 66% round win association820 observed win/loss round results
  • Dryadell + Saberhorn794 rounds together · 60% round win association794 observed win/loss round results
  • Berroon + Saberhorn642 rounds together · 66% round win association642 observed win/loss round results
  • Craghorn + Saberhorn595 rounds together · 66% round win association595 observed win/loss round results
  • Dirgefin + Saberhorn526 rounds together · 59% round win association526 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Dryadell: 70 · Saberhorn: 100 · Dirgefin: 50 · Craghorn: 24 · Berroon: 40
  • HealDirgefin: 100
  • ShieldCraghorn: 24

Round inventory

Trinkets

5 trinkets · 5 types

Membership Card

When you buy an item, +1 free rerolls.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Market License

Increase shop rank by 1.