Ranked run
Lucky Girl
Run sln8fxflproy9or · Jul 26, 2026, 11:55 AM
Patch unknownUpdated Jul 26, 2026, 12:00 PM5 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: win
Patch unknownUpdated Jul 26, 2026, 12:00 PM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Scorchimp · Magmite
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Scorchimp1,234 rounds together · 63% round win association1,234 observed win/loss round results
- Joltail + Magmite284 rounds together · 57% round win association284 observed win/loss round results
- Joltail + Scorchimp156 rounds together · 54% round win association156 observed win/loss round results
Team toolkit
- BurnScorchimp: 5 · Scorchimp: 5 · Magmite: 4
- DamageScorchimp: 5 · Scorchimp: 5 · Joltail: 1
- ShieldMagmite: 40
- ShockJoltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
