Ranked run

Chef

Run 9hv1clk0lrdxfu9 · Aug 5, 2026, 11:11 PM

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Patch unknownUpdated Aug 6, 2026, 3:40 AM1 observed rounds
Outcomeunknown
Record01
MMR1458?
Tiermaster

Trainer effect

Chef

Monsters with exactly one base type also gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 6, 2026, 3:40 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield280
On Cast

Remove 30 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random Uncommon trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Saberhorn · Draconarch
  • Fire × 2Sunsage · Coalem
  • Rock × 2Runerock · Coalem

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,958 rounds together · 54% round win association1,958 observed win/loss round results
  • Draconarch + Wishwash700 rounds together · 60% round win association700 observed win/loss round results
  • Coalem + Saberhorn609 rounds together · 48% round win association609 observed win/loss round results
  • Coalem + Wishwash427 rounds together · 64% round win association427 observed win/loss round results
  • Runerock + Sunsage420 rounds together · 64% round win association420 observed win/loss round results
  • Draconarch + Saberhorn415 rounds together · 54% round win association415 observed win/loss round results
  • Runerock + Saberhorn298 rounds together · 54% round win association298 observed win/loss round results
  • Coalem + Runerock270 rounds together · 55% round win association270 observed win/loss round results
  • Draconarch + Runerock175 rounds together · 39% round win association175 observed win/loss round results
  • Runerock + Wishwash101 rounds together · 43% round win association101 observed win/loss round results
  • Saberhorn + Wishwash83 rounds together · 60% round win association83 observed win/loss round results
  • Coalem + Sunsage17 rounds together · 35% round win association17 observed win/loss round results
  • Sunsage + Wishwash12 rounds together · 58% round win association12 observed win/loss round results
  • Draconarch + Sunsage9 rounds together · 56% round win association9 observed win/loss round results
  • Saberhorn + Sunsage9 rounds together · 33% round win association9 observed win/loss round results

Team toolkit

  • BurnSunsage: 15 · Coalem: 40
  • DamageSunsage: 15 · Saberhorn: 100 · Draconarch: 100
  • HealWishwash: 150
  • ShieldRunerock: 280 · Coalem: 900

Round inventory

Trinkets

14 trinkets · 11 types

Gold Nugget × 3

At the start of each day, gain $3.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Band

Give the first monster you buy each day +20 Damage permanently.

Membership Card

When you buy an item, gain 1 free reroll.

Fire Orb

Your Fire monsters have +3 Burn.

Poison Orb

Your Toxic monsters have +3 Poison.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown

Your top middle monster has +20 Damage.

Mysterious Charm

+25% max HP.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Fancy Sword

Your monsters have +3% Damage for each Trinket you own.