Ranked run
Swim Coach
Run o6jv6beew4tlf2u · Aug 11, 2026, 12:50 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Mosslug · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Mosslug, Aster, Emperooze.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Mosslug, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Formiqueen: 120
- HealAster: 40 · Mosslug: 90 · Aster: 40 · Emperooze: 45
- ShieldCherubble: 100
Round inventory
Trinkets
6 trinkets · 6 types

Power Crown
Your top middle monster has +20 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
