Ranked run
Swim Coach
Run mzxwyv8k2qd07wm · Aug 18, 2026, 2:44 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Emperooze · Aster · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Aster, Aster, Plunderbird.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Aster, Aster, Plunderbird.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Aster, Aster, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Emperooze: 30 · Plunderbird: 1
- HealEmperooze: 45 · Aster: 40 · Aster: 40 · Aster: 40 · Plunderbird: 55
Round inventory
Trinkets
8 trinkets · 6 types

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
