Ranked run
Chemist
Run yq3apwlbkg3mybb · Sep 16, 2026, 5:40 AM

Trainer effect
Chemist
Your Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison.
Selected team
Round 14
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 600% of the Poison stacks on the enemy.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +15% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Cinnabark · Miasmaw · Drumire
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +15% Cooldown Speed for this battle.Potential interaction with Cinnabark, Miasmaw.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 10 · Ratacomb: 40
- PoisonCinnabark: 30 · Miasmaw: 10 · Drumire: 60
Round inventory
Trinkets
13 trinkets · 11 types

Training Weights
+100 HP

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Trophy
On Victory Gain $8.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Market License
Increase shop rank by 1.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Mysterious Mask
Choose a trainer and gain their ability.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
