Ranked run
Lucky Girl
Run z68v9zrc8eyu8k3 · Sep 13, 2026, 5:48 PM
Patch unknownUpdated Sep 14, 2026, 6:53 AM14 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 14, 2026, 6:53 AM3 board slots2 trinkets
3 of 6board slots filled
Slot 1Level 1

Leafleap
BugGrass
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage40
Ability / passive
On Bought Give all monsters in the shop +5 Damage for the rest of the run.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Frillet
Water
Tier 1 · Cost 10
Cooldown4s
Multicast—
Damage20
Heal20
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2 · Shiny

Lamplet
BugFire
Tier 1 · Cost 5
Cooldown2.5s
Multicast—
Burn2
On Battle Start
+2 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Leafleap · Lamplet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 2
- DamageLeafleap: 40 · Frillet: 20
- HealFrillet: 20
Round inventory
Trinkets
2 trinkets · 2 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
