Ranked run
Scavenger
Run z5c7squid4hnog2 · Aug 30, 2026, 2:24 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 8
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Rubbin · Mallogre · Pawsperity · Furnadon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRubbin: 40 · Rubbin: 40 · Mallogre: 100 · Pawsperity: 300 · Rubbin: 80
- ShieldMallogre: 100
Round inventory
Trinkets
57 trinkets · 14 types

Junk × 10
Does nothing.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Gold Nugget × 4
Increase Income by $3.

Training Weights × 2
+100 HP

Power Pouch × 12
When you buy an item, give your monsters +2 Damage.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy × 4
On Victory Gain $8.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Fake Diamond
The next time you lose a battle, gain $40.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 2
Your monsters have +5 Damage.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.
