Ranked run
Scavenger
Run xtzewqzq339euy1 · Sep 1, 2026, 1:51 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 14
Round result: win

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 2 Junk Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Dollhime · Rubbin · Shrinell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 80 · Draconarch: 100 · Shrinell: 320 · Quillustrous: 300 · Rubbin: 120
Round inventory
Trinkets
140 trinkets · 27 types

Junk × 48
Does nothing.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 10
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 6
On Victory Gain $8.

Topaz Amulet
You receive 25% more Shield.

Terrarium
Your Bug monsters have +20% Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Membership Card × 2
You can use 1 additional Item each day.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Flag × 10
Your monsters in the leftmost column have +5% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Haste Orb
Your monsters have +15% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Topaz Ring × 8
Monsters in your shop have +10% Shield.

Quick Bell × 8
Monsters in your shop have +5% Cooldown Speed.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Gold Nugget × 8
Increase Income by $3.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Treasure Map × 3
Your next Trinket gift choices are 1 rarity tier higher.

Winged Crown
Your top middle monster has +1 Multicast.

Training Weights × 2
+100 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.
