Ranked run
Black Belt
Run fwkhk5dgdlny49r · Sep 11, 2026, 1:55 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 4
Round result: loss

Pawsperity
Tier 2 · Cost 25
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Toximoth
Tier 1 · Cost 15
On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +100.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Pawsperity · Bunchop
- Rock × 2Scorubble · Bonshell
- Toxic × 2Toximoth · Scorubble
Ability text matches
- Toximoth references ToxicOn Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.Potential interaction with Scorubble, Scorubble.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePawsperity: 100 · Toximoth: 2 · Bunchop: 100
- PoisonToximoth: 2 · Scorubble: 2 · Scorubble: 2
- ShieldScorubble: 30 · Scorubble: 30 · Bonshell: 100
Round inventory
Trinkets
3 trinkets · 3 types

Gold Nugget
Increase Income by $3.

Hero's Sword
Your monsters have +12 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.
