Ranked run
Lucky Girl
Run 4q01ljihynj0nfq · Sep 13, 2026, 9:54 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 12
Round result: loss

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +180 Shield and +180 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +8 Burn permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +48% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Petrirex · Ratacomb · Emburn · Nekoffin · Shikitsune
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 12
- DamageDracana: 10 · Petrirex: 150 · Ratacomb: 40 · Nekoffin: 500 · Shikitsune: 100
Round inventory
Trinkets
43 trinkets · 17 types

Gold Nugget × 2
Increase Income by $3.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 7
Monsters in your shop have +10% Shield.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 2
+100 HP

Haste Orb
Your monsters have +15% Cooldown Speed.

Dryad's Charm
+30% HP

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Gold Trophy × 3
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
