Ranked run
Swim Coach
Run 4hpeqtnlnqu5dwi · Sep 13, 2026, 6:37 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 4
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+5 Burn and +5 Poison permanently.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sukoi · Swoonet · Dewlotl
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 5
- DamageSwoonet: 30 · Bunchop: 50 · Dewlotl: 30 · Bunchop: 50
- HealSukoi: 80 · Swoonet: 30 · Dewlotl: 30
- PoisonBrimtoad: 5
Round inventory
Trinkets
3 trinkets · 3 types

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.
