Ranked run

Burglar

Run 0x60fay3t4gbpyf · Aug 29, 2026, 4:34 PM

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Patch unknownUpdated Aug 30, 2026, 3:46 AM14 observed rounds
Outcomeunknown
Record86
MMR1468?
Tiermaster

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 13

Round result: win

Build code unavailable
Patch unknownUpdated Aug 30, 2026, 3:46 AM6 board slots68 trinkets
6 of 6board slots filled
Slot 1Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +180 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage160
Ongoing

Ally behind has +0.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage300
Ongoing

Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Dollhime · Shrinell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Rubbin: 120 · Shrinell: 160 · Quillustrous: 300
  • HealWishwash: 300

Round inventory

Trinkets

68 trinkets · 23 types

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Bargain Bin

The first Common monster you buy each day is free.

Junk × 33

Does nothing.

Gold Nugget × 3

Increase Income by $3.

Training Weights

+100 HP

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword

Your monsters have +5 Damage.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Power Crown

Your top middle monster has +20 Damage.

Membership Card

You can use 1 additional Item each day.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sapphire Amulet

You receive 25% more Heal.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Grow Lamp

Your Grass monsters only need 2 copies to level up.