Ranked run

Burglar

Run p22q17i9pvv6m5g · Sep 12, 2026, 11:03 AM

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Patch unknownUpdated Sep 13, 2026, 4:13 AM9 observed rounds
Outcomeunknown
Record36
MMR1702?
Tiermaster

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 4:13 AM4 board slots14 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Scorubble

RockToxic

Tier 1 · Cost 10

Cooldown5s
Multicast
Poison2
Shield30
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Shellter

Rock

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Shield120
On Cast

-20 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Rubbin · Furnadon
  • Rock × 2Scorubble · Shellter

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnFurnadon: 12
  • DamageRubbin: 120
  • PoisonScorubble: 2
  • ShieldScorubble: 30 · Shellter: 120

Round inventory

Trinkets

14 trinkets · 9 types

Junk × 3

Does nothing.

Training Weights × 3

+100 HP

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.