Ranked run
Swim Coach
Run fog6i6nek1dgnd6 · Sep 13, 2026, 10:34 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sukoi · Lumijel · Dewlotl · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLumijel: 40 · Lumijel: 20 · Dewlotl: 30 · Swoonet: 30 · Swoonet: 30
- HealSukoi: 80 · Lumijel: 60 · Lumijel: 30 · Dewlotl: 30 · Swoonet: 30 · Swoonet: 30
Round inventory
Trinkets
8 trinkets · 7 types

Training Weights
+100 HP

Gold Nugget
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Membership Card
You can use 1 additional Item each day.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
