Ranked run
Treasure Hunter
Run 41o9fjh5f1uu0ti · Sep 13, 2026, 8:15 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 12
Round result: win

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +70 Damage permanently.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+6 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 6Cawnushi · Ratacomb · Shikitsune · Nekoffin · Petrirex · Vengrieve
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCawnushi: 50 · Ratacomb: 120 · Shikitsune: 100 · Nekoffin: 750 · Petrirex: 100
Round inventory
Trinkets
50 trinkets · 25 types

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Wood Sword × 4
Your monsters have +5 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Training Weights × 5
+100 HP

Gold Nugget × 4
Increase Income by $3.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Gold Trophy × 2
On Victory Gain $8.

Mysterious Mask
Choose a trainer and gain their ability.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.
