Ranked run

Swim Coach

Run 0rbxsiteew6lzfz · Sep 11, 2026, 5:02 PM

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Patch unknownUpdated Sep 12, 2026, 4:39 AM14 observed rounds
Outcomeunknown
Record86
MMR1757?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: win

Build code unavailable
Patch unknownUpdated Sep 12, 2026, 4:39 AM6 board slots19 trinkets
6 of 6board slots filled
Slot 1Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Snapscald · Sukoi · Swoonet · Lumijel · Steamscuttle · Dewlotl
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Sukoi, Swoonet, Lumijel, Dewlotl.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 20 · Steamscuttle: 15
  • DamageLumijel: 60 · Dewlotl: 30
  • HealSnapscald: 100 · Sukoi: 80 · Lumijel: 90 · Steamscuttle: 90 · Dewlotl: 30

Round inventory

Trinkets

19 trinkets · 15 types

Training Weights

+100 HP

Bargain Bin

The first Common monster you buy each day is free.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

Increase Income by $10.

Sapphire Amulet

You receive 25% more Heal.

Razor Beak

Your Flying monsters have +1 Multicast.

Dryad's Charm

+30% HP

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Gold Nugget × 3

Increase Income by $3.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold Trophy

On Victory Gain $8.

Haste Crown

Your top middle monster has +30% Cooldown Speed.