Ranked run
Gamer
Run 2fvs0qfxpom99e0 · Sep 15, 2026, 10:35 PM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 22
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout a random enemy and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Shrinell · Gachapod
- Dragon × 2Onsetra · Celestia
- Ghost × 2Vengrieve · Ratacomb
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Onsetra + Shrinell5 rounds together · 60% round win association5 observed win/loss round results
- Celestia + Vengrieve2 rounds together · 100% round win association2 observed win/loss round results
- Gachapod + Shrinell2 rounds together · 50% round win association2 observed win/loss round results
- Onsetra + Vengrieve2 rounds together · 100% round win association2 observed win/loss round results
- Celestia + Onsetra1 rounds together · 100% round win association1 observed win/loss round results
- Gachapod + Ratacomb1 rounds together · 0% round win association1 observed win/loss round results
- Gachapod + Vengrieve1 rounds together · 0% round win association1 observed win/loss round results
- Onsetra + Ratacomb1 rounds together · 100% round win association1 observed win/loss round results
- Ratacomb + Vengrieve1 rounds together · 100% round win association1 observed win/loss round results
- Shrinell + Vengrieve1 rounds together · 0% round win association1 observed win/loss round results
Team toolkit
- DamageOnsetra: 3,000 · Shrinell: 3,840 · Gachapod: 2,400 · Celestia: 3,120 · Ratacomb: 40
Round inventory
Trinkets
258 trinkets · 52 types

Tempo Charm × 8
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 18
Does nothing.

Bargain Bin
The first Common monster you buy each day is free.

Wood Sword × 12
Your monsters have +5 Damage.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Membership Card × 8
You can use 1 additional Item each day.

Gold Trophy × 5
On Victory Gain $8.

Gold Bracelet × 11
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 10
On Victory Your team gains +5 Damage permanently.

Quick Bell × 9
Monsters in your shop have +5% Cooldown Speed.

Giant Club × 8
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 7
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 9
When your monsters cast, they gain +10 Damage for this battle.

Speed Crest × 5
Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Crown × 3
Your top middle monster has +20 Damage.

Power Pouch × 13
When you buy an item, give your monsters +2 Damage.

Gold Nugget × 5
Increase Income by $3.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Training Weights × 3
+100 HP

Mighty Bell × 5
Monsters in your shop have +300 Damage.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Power Band × 8
Give the first monster you buy each day +20 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb × 4
Your monsters have +15% Cooldown Speed.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Barbell × 3
+5000 HP

Fancy Sword × 5
Your monsters have +3% Damage for each Trinket you have.

Earth Crest × 5
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Bell × 4
Toxic monsters in your shop have +6 Poison.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Bell × 4
Monsters in your shop have +25 Damage.

Sapphire Amulet
You receive 25% more Heal.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Holy Grail × 5
On Victory Gain $100.

Market License × 5
Increase shop rank by 1.

Poison Orb × 7
Your Toxic monsters have +3 Poison.

Topaz Amulet
You receive 25% more Shield.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Locked Box × 7
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Small Club × 6
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Mask
Choose a trainer and gain their ability.

Fire Bell × 9
Fire monsters in your shop have +5 Burn.

Rally Flag × 4
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
